Squash and Stretch:
The most important principle is squash and stretch the purpose of which is to give a sense of weight and flexibility to drawn objects. It can be applied to simple objects, like a bouncing ball, or more complex constructions, like the musculature of a human face.


Anticipation:

Anticipation is used to prepare the audience for an action, and to make the action appear more realistic. A dancer jumping off the floor has to bend the knees first a golfer making a swing has to swing the club back first.

i found it a bit had because i was not hear the first part of the lesson so i did not see when the teacher was explains how to do it but someone from my class showed me how to do it and i learnt how to do it and i have uploaded it. 

Also the programs that i have used was photoshop and the toll that i have used was time line shapes and the paint tool and the paint bucket for the background.   




Exaggeration-its is used  for animation motions that strive for a perfect for a imitation of reality can look static and dull.

Comments

  1. Good you have the two principles written out and links to the examples. You might point that out in your writing. The bouncing ball looks good. Don't forget to write about what you did. Which of the principles of animation is the bouncing ball showing? Well done, keep up the good work. Steve

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  2. No I should like you to reflect on how well you think you have done with the bouncing ball? Can you see any way of improving it? Was it complicated to animate? How do you think your work compares with other members in the group? Steve

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